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| title: |
rtldm2: macabre |
| release date: |
November 16, 1997 [text] |
| game: |
q1 |
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| information: |
| I have always liked the layout and texturing of Macabre, but felt the map got bogged down by high r_speeds and lack of proper clipping. I think the 'red brick' texturing of this map was inspired by the screenshots of Contaminate by headshot, which were floating around at the time. This map received a very positive review from the long closed Deathmatch Pineapple, operated by PeeJ and underscore. They liked it so much, they worked with me to produce a 'Pineapple' remix of the map, which is available as rtldm2p here. The remix adds clip brushes and loses some of the trim and details, making the map a little faster and smoother to play. |
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